Well it's almost like we haven't got enough zombie games.

This one is smashed full of sprinting zombies, the likes of which made 28 Days Later such a jolly terrifying prospect.

Which makes matters a little more taught, although at the expense of the tense, creeping inevitability your typical staggering corpses offer.

If you want a story, it goes something like this: the city of Harran (a Middle Eastern hodge-podge) is over-run with undead battled by pockets of resistence. Your good self has been thrown into the mix by a do-gooding agency to infiltrate and find out what the blazes is going on.

As open-world face-slasher Dying Light is a fine effort, if not a wholly original one. Running, jumping and unlocking areas through scaling heights is Assassin's Creed all over, and typical crafting and upgrading jobbies are present and perfectly serviceable.

Irritations come in the form of painfully laborious and menial missions to which a gentleman of your skills shouldn't really have to stoop. Fetch this, flip that... gah. Camera angles can also be horribly unhelpful, with solutions just off-screen that only become clear when you've badly hurt yourself trying an alternative.

Rampaging with online chums is even better, and the Be A Zombie mode is a jolly fine addition.

Dead good, then, but not without a few rotten limbs.