And we're back in uniform because there are nasty blobs of terror about and, golly gee, we can't have any of that thanks very much.

I don't know how many times I've got to remind developers of the importance of variation. Not just in-game, but from like-minded software. You can hardly move for first-person shooters in the Virtual Shop of Every Game That Ever Existed, and 90 per cent of them are interchangable.

Warfighter doesn't offer much story and fair shoves your character down his intended path with little in the way of off-track play. You can choose your country of origin (within reason, I didn't see Vatican City as an option there, for shame...) and some of the multiplayer bits are quality, but you've got offer more than this to rise above the chaff.