Given the hefty advertising campaign, one might be forgiven for thinking Titanfall is all billion-foot-tall mechs bashing bloody hell out of each other.

And certain aspects of this assumption are on the money.

But as the wee pilot of such bountiful behemoths, you’ll also spend great swathes of the game running about a map in generic first-person-shooter style.

Make no mistake, however, you are one lithe son-of-a-mum. The wall-running and insane jumping ability you have, despite what would appear to be a heavily restrictive suit, is gobsmacking and utterly satisfying when pulled off with aplomb.

And then there are the mechs.

You won’t be running walls in these enormous bad boys, but launching waves of projectiles at your equally armoured foes and dealing multi-storey devastation with your metal bits.

As an FPS on its own, Titanfall is quality, but slamming in jolly giant robot fighting explosion time and you’ve got some long eye-watering nights ahead.

Out on PC, Xbox One, Xbox 360