It's a tough gig retelling the story of the richest orphan in comics and his myriad demons, if only because of the sheer amount of shapes it has taken previously.

Telltale's efforts are made easier by the fact they come hot on the heels of a laughably poor film, but the glorious Christopher Nolan-directed trilogy that preceded it is still fresh enough for any reception to be challenging.

Thankfully Telltale's Batman has a stronger story to tell than that of going toe-to-toe with Krypton's finest. It's not Nolan, granted (hell, what is...), and although Bruce is nowhere near as psychologically damaged as Christian Bale portrayed him, veteran voice actor Troy Baker brings out a note-perfect performance.

The script could be better. Telltale's shtick is the sheer amount of conversational options available in-game, but I found a lot of the time I was opting for silence as a response because Batman shouldn't be the chatty type. Maybe it's the diet of Keaton/Bale repeating on me, but I didn't fancy many of the dialogue choices available.

It's early doors in Batman's campaign to bring a mop and bucket to Gotham. Jim Gordon is only aware of his presence, he's still mates with a (single-faced) Harvey Dent, Oswald Cobblepot is fresh on the scene sans umbrella and Catwoman's early incarnation has recently moved to the area. This obviously points to Telltale playing the long game in an ongoing series but it also gives them a chance to put their own twist on these characters as they emerge. The rendition of Cobblepot here is certainly ripe for further expansion.

Episode one digs up the comparatively recent character of Carmine Falcone and his Mafioso but throws in a fine twist that forces Bruce to question his family's goody-two-shoes history. The slow start is quickly forgotten as Bats' efforts to support Dent's run for mayor fall spectacularly apart.

Fresh meat for Telltale in this effort is Batman's ability to link clues in a crime scene and piece together a full picture of why a melted police officer tried to scrape off the face of a criminal red-shirt. It's blatantly obvious which clues connect, frustratingly, but perhaps the difficulty level gets a little more juicy as the episodes progress.

Batman is quality Telltale, but it'd be nice if Batman didn't walk like he's desperate for the loo.