So a remixed jobbie of the PC/Xbox title released about a year ago, given a few tweaks for its debut on PS3.

With the Uncharted series the reigning heavyweight champion of Indiana Jones-style software and Lara Croft back on sensational form, any new archaeological meanderings had better offer something better or vastly different.

Heart of Atlantis does neither, and spectacularly so. Uncharted's cut scenes and script border on cinematic. Heart of Atlantis struggles to hit the heights of a primary school nativity. The horribly stereotypical rogue hero has the most godawful interchanges with his 'attractive' adventure companion who one presumes is supposed to represent a strong female type but is only too chuffed to be complimented on her shapely rear end.

Who wants to hear a story? 'Kay, it's 1938 and the Nazis are hunting for an ancient power... wait, this sounds horribly familiar. It'd be far more accurate if Farm 51 had renamed the series Derivative Adventures, so blatantly does the story lean on its influences.

Aside from the comedy acting and hilarious plot thefts, Heart of Atlantis hides a bare-bones first-person shooter under its trousers. You'll pick up a bunch of guns, whip out your compass to find treasure (!) and wave your high-beam assault flashlight at encroaching mummies.

Being somewhat of an apologist for archaeological fiction, HoA wasn't too horrific to drain all interest in progression. Yes the dialogue is abominable and the attention to detail laughably absent but I'll take a little faux-Indiana Jones wherever I can get it.