Well this makes up for the gaming toilet that was Aliens: Colonial Marines.

Where Colonial Marines slapped xenomorphs in your face at every turn, Isolation pulls everything back to basics. Space is lonely and terrifying.

And it has a Ripley, which is nice. It isn't Sigourney, although her voice features and is the aural equivalent to a nice, warm hug from the classic 1979 film.

The 1970s idea of future tech is also replicated and, more importantly, so is the tense, suffocating mood.

The plot throws you in control of Amanda Ripley, daughter of Ellen who's missing, wafting through space after her first encounter with old Two Mouths.

Her boss offers up the chance to throw her into an area where mummsy might be, and so off she pops to the Sevastopol space station, which is in a hell of a state and contains inhabitants in varying stages of sanity. You can whack them across the back of the head, if you like.

Ah and there's also something aboard that's a wee bit hungry. The hyper-intelligent might already have guessed what it is.

Sevastopol is mostly abandoned and very, very broken. Poking about this wreck with its insides hanging out while keeping yours from the same fate offers up one hell of a tight atmosphere.

There's a certain element of repetitiveness (crank this, push that, batter that face) but this is still the closest puppy we have to playing the film.

Out on PC, PS3, PS4, Xbox 360, Xbox One