The last time I played a Ninjago game, it was all thousands of years ago, ancient mystic this, silent assassin that. This time, however, we're messing about in hover cars and giant mechs.
And there's nothing here to explain the sudden transition, we're supposed to man up and accept the sensational time shift as normal procedure for Lego's fighty pyjama-clad series.
One presumes the Ninjago-educated have some idea what's going on. Simply put, a bunch of martial-arts do-gooders aren't best pleased with the sudden influx of evil into their super modern city and use their mad skills to put matters right.
You've got the usual range of characters to collect and select, a hub in which to mess about between levels, typical red-brick cheats, golden brick bonuses and not much more besides.
All very unsurprising as far as Lego efforts are concerned, and the Ninjago franchise isn't its most exciting offering so the ho-hums set in reasonably quickly.
Specifically tailored to handheld consoles it may be, but even the lacklustre Legends of Chima - Laval's Journey had better hub activities.
Lazy.
Out on Vita, 3DS
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